1 large yard with cereal storage (no standard silo at the farm)
1 contractor farm
1 external warehouse (standard silo)
3 large sales stations (agricultural trade, grain mill, grain trade)
3 smaller sales stations

1 big BGA with 4 wedge silos
many economic cycles
2 villages
1 sawmill
4 species of animals (cows, pigs, sheep, chickens)
Standard Fruit
plus rye, spelled, millet, triticale and oats
3 large and 4 smaller realistic designed forest areas
31 fields and 8 meadows

Economic cycles of SVAPA Agro (empty pallet production, dairy, butcher, …)
2 septic tanks 1 each installed in the two villages
BuyOnSiloTrigger on the land trade (purchasable goods)
Sewage treatment plant for fertilizers and compost production
Seed production at the LU farm
Fertilizer, liquid fertilizer and seed storage at the farm
Scales with statistics function
Fillable tank farm at the yard, external warehouse and at the LU-Hof
Dynamic planning at all points of sale and at the external storage silo
Milk must be sold by yourself
Dairy sale at the dairy
extractable cow and pigsty
Beet and potato storage at the main courtyard
Pig feed mixer at the farm for the production of pig feed
Hose System Ready (Wopster)

Credits: Giants Software GmbH, Map by: skydiver2103 [FBM Team] More credits see spoiler below

Klingenbach_bitte_entpacken (file size = 827 MB)

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